../

Validation

Phase 1 of the playbook: proving (or disproving) in 1–2 weeks that the problem from ideation exists, hurts, would be paid for, and belongs to people you can reach. It covers the evidence ladder, customer interviews done properly (The Mom Test, customer discovery, Jobs to Be Done), recruiting, synthesis, smoke tests and pre-sales, assumption mapping, and the validated problem brief that hands off to product design. Later-stage product–market fit measurement is in launch and iterate.

Entry criteria and timebox

ItemPhase 1: Problem validation
Entry criteriaa problem hypothesis one-pager from ideation; ranked riskiest assumptions; kill/continue criteria with numbers; 20 named people; at least 5 interviews booked
Question it answersdoes the problem exist, do people care enough to act, will they pay or switch, and can I reach them?
Timebox1–2 weeks; 1 if interviews are easy to book, 2 if not; never open-ended
Artifacts producedinterview notes; synthesis board; smoke-test results; commitments (pre-orders, pilots, LOIs); the validated problem brief
Exit criteriathe thresholds you wrote in ideation are met, or the idea is killed or re-segmented
Biggest riskfalse positives: compliments, friends, surveys and "I'd use that" mistaken for evidence

What you are validating

Validation is a ladder. Each rung needs different evidence, and you can't skip rungs: a great landing page conversion rate means little if nobody has the problem badly enough to change behavior.

RungQuestionEvidence that countsHow to testEvidence that doesn't count
1. Problem existsdo real people in the segment have this problem?specific recent stories of it happeninginterviews about the last time it happened"yes, that sounds like a problem"
2. People careis it painful and frequent enough that they act?they have already tried to solve it: built a workaround, searched, paid, complainedinterviews: what they tried, what it cost"I'd definitely use something for that"
3. They'll pay or switchwill they give up money, time or reputation for a solution?pre-order, deposit, paid pilot, LOI, introduction to their boss, calendar time for a pilotcommitment asks; pre-sales; pricing-page tests"I'd pay $20 for that"
4. You can reach themis there a repeatable, affordable channel to more of them?a channel that produced interviews or sign-ups at a cost you can sustainoutreach response rates; community posts; small ad test"they're all on LinkedIn"

Most failed validations fail at rung 2: the problem is real but mild. People describe it readily and have never lifted a finger to fix it.

Signal strength: from compliments to money

Rob Fitzpatrick's The Mom Test (2013) is the most practical guide to customer conversations. Two of its ideas define this phase:

  • Bad data comes in three forms: compliments, fluff (generic claims, hypotheticals and promises about the future) and ideas (feature requests). None of it is evidence.
  • Commitment and advancement. A meeting only produced evidence if the other person gave something up (commitment) or moved to the next concrete step of a real buying process (advancement). The book's currencies of commitment are time, reputation risk and money.
SignalExampleStrengthWhat to do with it
Compliment"Love it, great idea!"nonedeflect and ask about their past behavior
Opinion or prediction"I'd use that every day." "People would pay for this."very weakask what they did the last time the problem happened
Past behavior"Last month I spent a weekend writing a script for this."medium–strongdig: cost, frequency, what they tried
Timeagrees to a second call, a prototype test, a 2-week pilotmediumschedule it before you hang up
Reputationintroduces you to their boss, their team or peers; agrees to be a public referencestrongask for it explicitly
Moneypre-order, deposit, paid pilot, signed LOI with a pricestrongestthe only evidence of willingness to pay

The Mom Test rules

Named because the questions should be ones even your mother couldn't lie to you about. The three rules, verbatim:

  1. Talk about their life instead of your idea.
  2. Ask about specifics in the past instead of generics or opinions about the future.
  3. Talk less and listen more.
Bad questionWhy it's badGood question
"Would you use an app that does X?"hypothetical; invites a polite yes"When did this last happen? Walk me through it."
"Do you think this is a good idea?"asks for a compliment"What's the hardest part of [job]?"
"How much would you pay for this?"fluff; people are bad at predicting"What are you spending on this today, in money or time?"
"Would you want feature Y?"collects ideas, not problems"Why would you want that? What would it let you do?"
"Do you ever have trouble with X?"leading; mentions the problem first"Tell me about how you handle [area] today."
"How often do you do X?"generic; people round up"How many times did you do X last week?"
"Would you switch from your current tool?"future promise"Have you looked for alternatives? What did you try? Why did you stop?"
"Is this a big problem for you?"yes/no; leading"What have you already tried to fix it?"
"Can I show you my demo?" (at minute 2)pitching ends learningsave any demo for the last 10 minutes, or a second meeting

More rules of thumb from the book, paraphrased: keep conversations casual rather than formal; if they haven't looked for a solution, they don't care enough; anchor fluff back to specifics; and don't tell them your idea until you've learned about their life (preferably, not at all in the first meeting).

Customer discovery

Steve Blank's The Four Steps to the Epiphany (2005) introduced customer development, the method the Lean Startup grew out of. Its core principle is usually summarized as "there are no facts inside your building, so get outside": every assumption about customers is a hypothesis until tested with customers. Blank defines a startup as "an organization formed to search for a repeatable and scalable business model."

Blank's stepGoalWhere it sits in this playbook
Customer discoverytest the problem and the proposed solution with customersPhase 1 validation (this sheet) and Phase 2 design
Customer validationprove a repeatable sales process; get people to buyPhase 1 pre-sales, then Phases 4–5
Customer creationcreate demand and scale acquisitionafter product–market fit
Company buildingtransition from searching to executinglong after this playbook

The practical consequence: an interview in a café or on a video call with a real target customer is worth more than a week of desk research. "Getting out of the building" today mostly means video calls, but it still means strangers in the segment, not your network's opinions.

Jobs to Be Done interviews

Jobs to Be Done (JTBD) frames a purchase as hiring a product to make progress in a particular circumstance. The most complete account is Competing Against Luck (Clayton Christensen, Taddy Hall, Karen Dillon and David S. Duncan, 2016). The standard illustration, as told by the Christensen Institute: a fast-food chain found that morning customers "hired" milkshakes to make a long commute more bearable and stave off hunger, so the real competitors were bananas and bagels, not other milkshakes.

The switch interview. Developed by Bob Moesta and colleagues at the Re-Wired Group (see Moesta's Demand-Side Sales 101, 2020), it reconstructs the story of a recent switch from an old way to a new one, as a timeline: first thought → passive looking → active looking → deciding → using. Interview people who recently switched (or tried to) in your problem area: the memory is fresh and the causes are concrete.

The four forces of progress decide whether someone switches:

ForceDirectionQuestion to askExample (idea A: migration checker)
Push of the current situationtoward change"What was happening when you decided something had to change?"a migration locked a table during peak traffic
Pull of the new solutiontoward change"What did you imagine life would be like with the new way?"shipping schema changes without a senior engineer reviewing each one
Anxiety about the new solutionagainst change"What worried you about switching?"false positives blocking deploys; another tool in CI
Habit of the presentagainst change"What made it easy to keep doing it the old way?""our lead engineer just checks them; it's mostly fine"

A switch happens when push + pull outweigh anxiety + habit. Most founders only design for pull (features). Your interviews should tell you how strong the push is (rung 2 of the ladder) and what anxieties you'll have to remove.

SWITCH INTERVIEW PROMPTS (for someone who recently changed
how they handle the problem)
1. First thought: when did you first realize the old way
   wasn't working? What happened that day?
2. Passive looking: what did you notice or read after that?
3. Trigger: what made you actively start looking? Why then?
4. Active looking: what options did you consider? Where did
   you look? Who did you ask?
5. Deciding: what nearly stopped you? What tipped it?
6. Using: first week with the new way - what surprised you?
   What do you still do the old way?

Recruiting interviewees

How many: plan for 10–20 problem interviews in the segment. This is a heuristic, not a statistical rule; the real stopping condition is saturation, when three or four interviews in a row tell you nothing new. If answers are still all over the place after 15, the segment is probably too broad: narrow it and continue.

ChannelBest forResponse qualityTip
Warm intros (ex-colleagues, friends of friends)first 5 interviewshighask for introductions to people in the segment, not for opinions from the introducers
Your past workplacesB2B workflow problemshighformer colleagues now at other companies are ideal
Niche communities (Slack/Discord groups, subreddits, forums, mailing lists)reaching strangers in the segmentmedium–highread the rules; contribute first; post a request for stories, not a pitch
LinkedIn / email cold outreachspecific roles in specific companiesmediumshort, specific, no attachment, no pitch
People who complained publiclyacute painhighGitHub issues, reviews, forum threads about the workaround
Events and meetupsdense segmentshighask for a 15-minute follow-up call rather than interviewing at the event
Your landing pagepeople who self-selectmediumadd "Want to help shape this? Book a 20-minute call" after sign-up
Paid recruiting panelshard-to-reach professionalsvariableuseful but expensive; screen hard for real behavior

Outreach templates. Keep them short, specific and honest: you are researching a problem, not selling.

WARM INTRO REQUEST (to someone who knows the target)
 
Hi [name] - I'm researching how small engineering teams
handle [problem area], before building anything. Do you
know 1-2 people who [specific trait, e.g. "ship Postgres
migrations weekly without a DBA"]? I'd love 20 minutes to
hear how they do it today. No pitch - I don't have a
product. Happy to send a blurb you can forward.
Thanks, [you]
COLD MESSAGE (email or LinkedIn; under 90 words)
 
Subject: How does [team/company] handle [problem]?
 
Hi [name] - I saw [specific: your post / your talk / your
team's job ad] about [topic]. I'm a developer researching
how teams like yours handle [problem area]. Could I ask you
about the last time [specific event] happened? 20 minutes,
any time next week, and I'll share what I learn across the
interviews. No product, no pitch.
[you, one-line credibility: "ex-[company] backend engineer"]
COMMUNITY POST (check the community's rules first)
 
Title: How do you handle [problem] on small teams?
 
I'm researching [problem area] and would love to hear
stories: the last time [event] happened, what you did,
and what it cost you. I'm not selling anything. If you're
up for a 20-minute call, reply or DM me - I'll post an
anonymised summary of what I learn back here.
FOLLOW-UP (no reply after 4-5 days; send once)
 
Hi [name] - bumping this in case it got buried. Even a
2-line reply about how you handle [problem] today would
help. Totally fine if not.
AFTER THE INTERVIEW (same day)
 
Thanks for your time today, [name]. The bit about [specific
thing they said] was really useful. Two quick asks:
1. Who else should I talk to about this? An intro would be
   great.
2. I'm going to try solving [problem] for a handful of
   teams in the next few weeks. Could I show you an early
   version on [date]?

The last message contains two commitment asks: an introduction (reputation) and a follow-up meeting (time). Log the answers; they are data.

Interview script

Aim for 20–30 minutes, record only with permission, and take notes in the other person's words. Two people is ideal: one asks, one writes.

PROBLEM INTERVIEW SCRIPT (20-30 min)
 
0. SET-UP (2 min)
   "Thanks for this. I'm researching how people handle
   [area]. I'm not selling anything. There are no right
   answers - the more specific, the better. OK if I take
   notes?"
 
1. CONTEXT (3 min)
   - Tell me about your role. What does a normal week look
     like?
   - Where does [area] fit in?
 
2. THE LAST TIME (10 min)  <- most of the value is here
   - Tell me about the last time [problem event] happened.
   - What were you trying to do? What went wrong?
   - What did you do next? And then?
   - How long did that take? Who else was involved?
   - What did it cost (time, money, stress, customers)?
 
3. WORKAROUNDS AND SPEND (5 min)
   - How do you handle this today?
   - What have you tried? Why did you stop using it?
   - Are you paying for anything related to this?
   - Have you looked for a solution? Where? What happened?
 
4. PRIORITY (3 min)
   - Where does this rank among the problems you deal with?
   - What would happen if you never solved it?
 
5. WRAP-UP AND COMMITMENT (3 min)
   - Is there anything I should have asked?
   - Who else should I talk to? Could you introduce me?
   - Can I come back to you when I have something to show?
 
RULES: no pitch until the end (if at all). Never ask "would
you". When they generalize ("we usually..."), ask for the
last specific time. Silence is fine - wait.

Synthesis

Synthesise the same day, while memory is fresh. Then look for patterns every 4–5 interviews and at the end.

INTERVIEW NOTES (one per interview)
 
Who: [role, company size, segment]      Date:    Source:
Matches segment? Y / N   Knows me? Y / N
Problem raised unprompted?  Y / N   (before I mentioned it)
Last occurrence: [when, what happened - their words]
Frequency: [per week/month]
Workaround: [what they do]    Cost: [time / money / risk]
Tried solutions: [what, why abandoned]
Current spend: [money or headcount]
Anxieties / habits (JTBD):
Best quote: "..."
Commitment obtained: none / time / reputation / money
Next step agreed:
Surprises / new hypotheses:
MethodHowWhat it reveals
Taggingtag each note with problem, workaround, trigger, segment, commitmentfrequency of each theme across interviews
Affinity mappingwrite every observation on its own card; group silently into clusters; name the clustersproblems you didn't hypothesize
Unprompted countcount interviewees who raised the problem before you mentioned itthe single best early signal of rung 1–2
Frequency × intensity gridplace each problem by how often it occurs and how painful each occurrence iswhich problem to design for
Segment splitcompare results by sub-segment (company size, role)where the early adopters actually are
FREQUENCY x INTENSITY GRID
 
              low intensity          high intensity
            +-----------------------+-----------------------+
 high freq  | "Vitamin": annoying,  | TARGET: frequent and  |
            | tolerated; hard to    | painful; people are   |
            | charge for            | already hacking fixes |
            +-----------------------+-----------------------+
 low freq   | Ignore                | "Painkiller, rarely": |
            |                       | can work if the cost  |
            |                       | per event is huge     |
            +-----------------------+-----------------------+

Worked example (idea A, continued)

Illustrative results for the migration checker from ideation, against the criteria written there ("continue if at least half raise the problem unprompted and at least 3 give a real commitment"):

MeasureResultReading
interviews held (in segment, not friends)14enough; last 3 added little
raised migration risk unprompted6 of 14below half: rung 1 weaker than hoped
had a production incident from a migration in the last 12 months9 of 14the problem exists
had built or adopted a workaround5 of 14rung 2 met by a subset
sub-segment: teams of 5–20 with no DBA5 of 6 raised it unpromptedthe early adopters are here
commitments2 pilot slots, 1 intro to a CTO, 0 pre-orderstime and reputation, no money yet

Decision: re-segment, don't kill. Narrow to 5–20 engineer teams with no DBA, run 5 more interviews there, and add a pre-order ask. That is the kind of adjustment the pre-set criteria make possible without self-deception.

Smoke tests and quantitative signals

Interviews tell you why; smoke tests tell you how many. Run them in parallel with interviews, not after.

TestWhat you buildMeasuresCostRung tested
Landing page + waitlistheadline, 3 benefits, one call to action, email capturevisit → sign-up rate from a defined sourcehours3–4 (weak)
Pricing page / fake doorpricing tiers or a feature button that leads to an honest "not ready yet" pageclicks per tier; clicks per featurehours3 (weak–medium)
Ads to landing pagea small campaign aimed precisely at the segmentcost per click, cost per sign-upa small, capped budget4
Pre-sale / depositcheckout for a discounted pre-order with a delivery date and refund promisepurchasesa day3 (strong)
Letter of intenta one-page non-binding statement of intent, ideally with a pricesignatures from decision-makersa day3 (medium–strong, B2B)
Concierge MVPdeliver the outcome manually for 3–5 customers, openlyrepeat use, payment, time saveddays of your time2–3 (strong)

Buffer's two-page MVP is the textbook small version. Joel Gascoigne's account ("Idea to Paying Customers in 7 Weeks", 2011) describes a first page explaining the product and a second collecting emails; he then added a pricing page between them, so a visitor had to click a plan before leaving their email, which tested both demand and price.

Setting thresholds without invented benchmarks

Published conversion-rate and click-through benchmarks vary enormously by platform, industry, traffic source and year, and many come from vendors selling the tools. Don't import a benchmark. Derive the threshold from your own economics, and write it down before the test starts.

CPCmax⁡=conversion rate×value of a sign-up\text{CPC}_{\max} = \text{conversion rate} \times \text{value of a sign-up}
SMOKE TEST CARD                                 Date: ______
Hypothesis:  [segment] will [action] because [problem]
Test:        [landing page / fake door / ads / pre-sale]
Traffic:     [source; must be the target segment; not friends]
Sample:      stop after [N] visitors from that source or [date]
Metric:      [sign-ups / clicks on paid tier / pre-orders]
Threshold:   pass if >= ___ ; fail if < ___  (set NOW, and why)
Result:
Decision:    continue / change pitch once / re-segment / kill

What makes a smoke test trustworthy:

  • Traffic from the segment. A Hacker News spike from people who will never buy is noise.
  • Enough of it. A handful of visitors can't distinguish 2% from 10%; decide the sample size before you look.
  • One change at a time. If you change the headline and the audience together, you learn nothing.
  • A real cost to the visitor. An email is cheap; a click on a paid plan is dearer; a card number is dearest.

Pre-sales and letters of intent

Money is the strongest evidence, and asking for it is the most avoided task in the whole playbook. Ask anyway, at the end of a good second conversation or on the landing page.

PRE-SALE ASK (end of a second conversation)
 
"Based on what you told me, I'm building [outcome] for teams
like yours, first version by [date]. I'm offering [N] early
teams [price/discount] for the first [period], paid now,
fully refundable if it doesn't ship by [date] or doesn't do
[core job]. Would you like one of the slots?"
 
If yes: send the payment link today.
If "not yet": ask "What would you need to see first?"
   - the answer is your spec or your objection list.
LETTER OF INTENT (non-binding; B2B)
 
[Company] intends to pilot [product] for [use case] starting
[date], subject to [conditions, e.g. passing a security
review]. If the pilot achieves [measurable outcome], we
expect to purchase at approximately [price] per [unit].
This letter is not a binding commitment.
Name, role, signature, date

An LOI is weaker than cash but much stronger than a verbal "yes", especially when signed by the person who owns the budget. Pre-sales and LOIs also give you the first users for launch.

Concierge MVP

Deliver the outcome by hand, openly, for a few customers: run their migrations review yourself, send the report by email, do their bookkeeping in a spreadsheet. You learn the real workflow, what "done" means to them, and whether they come back, before writing product code. Paul Graham's Do Things that Don't Scale (opens in a new tab) (2013) makes the case for this kind of manual, unscalable effort at the start.

Riskiest assumption testing

Test the assumption most likely to kill the idea first, not the one that is easiest or most fun to test.

Assumptions mapping (David J. Bland; used in Testing Business Ideas by Bland and Alexander Osterwalder, 2019) plots each assumption on two axes: importance (how badly the idea fails if it's wrong) and evidence (how much you already have). Bland color-codes assumptions as desirability (do they want it?), viability (should we do it: will it make money?) and feasibility (can we do it?). He credits the underlying 2×2 to Jeff Gothelf, Josh Seiden and Giff Constable, from whom he learned it.

ASSUMPTIONS MAP
 
                 little evidence         lots of evidence
               +-----------------------+-----------------------+
 important     | TEST FIRST            | Monitor; plan around  |
               | (riskiest)            |                       |
               +-----------------------+-----------------------+
 unimportant   | Park; revisit later   | Ignore                |
               |                       |                       |
               +-----------------------+-----------------------+
 
Tag each assumption: D = desirability  V = viability
                     F = feasibility
Typical riskiest for a technical founder: D and V, not F.

Strategyzer's test card and learning card keep each experiment honest:

TEST CARD                          LEARNING CARD
We believe that ____________       We believed that ___________
To verify that, we will ____       We observed ________________
And measure ________________       From that we learned _______
We are right if ____________       Therefore, we will _________

Validated learning and build–measure–learn

Eric Ries's The Lean Startup (2011) gives the vocabulary for this phase:

ConceptMeaningIn this phase
Validated learninglearning demonstrated by evidence from real customers, not by opinion or activityevery claim in the problem brief traces to an interview or a test
Build–measure–learnthe feedback loop: build the smallest thing, measure what customers do, learn, decidehere, "build" is an interview guide, a landing page or a concierge service
Leap-of-faith assumptionsthe assumptions the whole idea rests on; Ries names the value hypothesis and the growth hypothesisthe top of your assumptions map
Pivot or perseverea structured decision to change strategy or continuethe kill/continue review at the end of this phase
Vanity metricsnumbers that go up without telling you anything actionablepage views, social likes, total sign-ups from friends

Plan the loop backwards: decide what you need to learn, then what you'd measure to learn it, then the least you have to build to get that measurement. Building first and looking for lessons afterward is how six-month MVPs happen.

Later: the Sean Ellis test

Once real users have used a real product (Phase 5), Sean Ellis's survey asks how they would feel if they could no longer use it. His widely used heuristic: if at least 40% answer "very disappointed", you are likely close to product–market fit. It does not apply in this phase: people can't be disappointed to lose something they've never used. It is covered in launch and iterate, and Marc Andreessen's framing of product–market fit is on the a16z sheet.

False positives and false negatives

False positive (looks validated, isn't)Why it misleadsGuard
Friends and familythey want to be supportive; they're not the segmentonly count strangers in the segment; tag "knows me" in notes
"I'd use that"predictions are free and optimisticonly count past behavior and commitments
Surveyscheap answers to leading questions, from whoever respondsuse surveys only to size a pattern already found in interviews
Pitching, then askingpeople react to you, not their problemno pitch before the problem section is done
Compliments on the landing pagelikes and comments aren't sign-upsmeasure the action, not the reaction
A traffic spikea big audience outside the segment inflates numberssegment the source; set sample size in advance
Your own enthusiasmconfirmation bias reads ambiguity as supportpre-set thresholds; a co-founder or peer reads the notes
False negative (looks dead, isn't)Why it misleadsGuard
Wrong segmentthe problem is acute for a sub-segment you averaged awaysplit results by segment before concluding
Bad interviewingleading or hypothetical questions produce noise either wayre-read the Mom Test rules; review one recording
Weak pitch on the smoke testthe offer was unclear, not unwantedchange the headline once, keep audience fixed
Too early in the marketthe "why now" hasn't arrived yetnote it in the parked-ideas file with the trigger to watch
Too few conversations4 interviews can't show a patternreach 10–15 before judging

Ethics of fake doors and smoke tests

Smoke tests are legitimate if they don't deceive people to their cost. Rules to follow:

RuleWhy
Be honest immediately after the click: "We're not live yet; join the list and we'll tell you when we are"the visitor loses a click, not their trust
Never take money for something you don't intend to build, and state delivery date and refund terms on pre-orderstaking money under false pretences is fraud, not an experiment
Refund promptly if you kill the ideayour reputation in a niche is small and permanent
Follow data-protection and e-marketing rules for waitlist emails (for example, GDPR and PECR in the UK); say what you'll send, and only send thatsign-ups gave consent for one thing
Don't fake social proof (invented customer logos, user counts, testimonials)it invalidates the test and misleads people
Tell interviewees what you're doing and ask before recordinginformed consent; better answers
Keep fake doors inside products short-livedrepeated dead ends erode trust in the real product

Friction points in validation

FrictionWhat it looks likeFix
Fear of outreachdrafting the "perfect" message for three dayssend 5 messages from the templates above before lunch; polish barely moves cold reply rates; volume and specificity do
Hiding behind surveysa 20-question Google Form instead of callssurveys only after 10 interviews; calls first
Interviewing friendsall "interviews" are people who like yousegment filter; ask friends for intros, not opinions
Pitching instead of listeningyou talked for 70% of the callscript; talk less; count your words afterward if you recorded
Never asking for commitment15 great conversations, no next stepsevery interview ends with an intro ask and a follow-up ask
Never asking for money"it's too early to talk about price"ask what they spend today; offer a pre-order to the best 3
Over-interviewing40 interviews and still "not sure"stop at saturation; apply the pre-set criteria
Building during validationthe "landing page" now has auth and a dashboardthe landing page is one page; product code waits for Phase 3
Moving the goalpostslowering thresholds after seeing the resultsthresholds are fixed; if you change them, write down why and treat it as a new test
Validation theatrecollecting evidence to justify a decision already madeask "what result would make me stop?"; if nothing would, it isn't validation

Kill, pivot or continue

At the end of the timebox, apply the criteria you wrote in the ideation one-pager. These are heuristics for a solo B2B or prosumer product, not laws; adjust them in advance for your market.

ResultDecisionNext step
thresholds met: problem unprompted for at least half, workarounds common, 3+ real commitments, a channel that workscontinuewrite the validated problem brief; start product design
problem strong in one sub-segment onlyre-segmentnarrow the segment; up to one extra week of interviews there
problem real but nobody has tried to fix it or pays for itkill or reframeit's a vitamin; look for a more acute adjacent problem in the notes
problem strong, but you can't reach them affordablypivot the channel or killtest one other channel for a week; if it fails, kill
fewer than about a third describe the problem unpromptedkillback to ideation with the parked list and your notes
strong pull for a different problem you heard repeatedlypivot the problemnew problem hypothesis; shortened validation cycle

Exit criteria and handoff to Phase 2

PHASE 1 EXIT CHECKLIST
[ ] 10-20 interviews with strangers in the segment
[ ] Notes synthesised; unprompted count and grid done
[ ] Pre-set thresholds met (or decision to kill/re-segment)
[ ] Current workaround and its cost documented
[ ] Commitments logged (time / reputation / money)
[ ] At least one reachable channel tested
[ ] Smoke test run against a pre-set threshold (if used)
[ ] Validated problem brief written (template below)
[ ] 5+ interviewees agreed to test the prototype in Phase 2

Handoff artifact: the validated problem brief. Product design starts from section 7 (the must-have outcomes) and uses the interviewees who agreed to test the prototype.

VALIDATED PROBLEM BRIEF                  Idea: _____ Date: ____
Evidence base: [N] interviews, [smoke tests], [dates]
 
1. WHO (the segment the evidence supports - narrower than
   the one you started with, usually)
   - Role / company / context:
   - Early adopter trait:
   - Who pays (if different from who uses):
 
2. THE PROBLEM, IN THEIR WORDS
   - Summary (1-2 sentences):
   - Quotes (3-5, attributed by role, verbatim):
     "..." - [role, company size]
   - Raised unprompted by: [x] of [N]
 
3. FREQUENCY AND TRIGGER
   - How often it happens:
   - What triggers it (the moment of pain):
 
4. CURRENT WORKAROUND AND ITS COST
   - What they do today:
   - Cost per occurrence (time / money / risk):
   - What they tried and abandoned, and why:
 
5. WILLINGNESS-TO-PAY EVIDENCE
   - Current spend on the problem:
   - Commitments: pre-orders [n], LOIs [n], pilots [n],
     intros [n] - list them
   - Price signals (what they compared it to):
 
6. REACHABLE CHANNEL
   - Channel that worked, with numbers (e.g. 30 messages ->
     11 replies -> 7 calls):
   - Communities / directories where they gather:
 
7. THE 1-3 MUST-HAVE OUTCOMES
   (outcomes, not features: "a risky migration is caught
   before it merges", not "a dashboard")
   1.
   2.
   3.
 
8. ANXIETIES AND HABITS TO OVERCOME (JTBD)
   -
 
9. WHAT WE LEARNED THAT CHANGED THE HYPOTHESIS
   -
 
10. OPEN QUESTIONS FOR DESIGN (and who will answer them)
   -
 
Prototype testers lined up: [names, 5+]

References